Leah Buley lives at http://ugleah.tumblr.com/
Who is team of one?
Often people assume itâ€™s someone in a small organizations, or just starting their careers. But sheâ€™s actually thinking of a state of mind, rather than the situation.
Working with interesting constraints, that created opportunities and makes our work [of UX designers] interesting.
Humble origins, weâ€™re standing at the crossroads at what weâ€™re doing now, and what weâ€™re doing in the future. The best we can do is to make the best of it.
Itâ€™s all about people, but the process matters too
Caring for people wonâ€™t make a good experience, but itâ€™s the process.
Stakeholdeers -> Planning -> Saying No -> Looking at content
Itâ€™s not just about a process, but having a right process.
[Leah tells her life story]
Things are changing
Five tips for the team of one, involving:
Lightweight tools – get comfortable with pen and paper. Pen and paper is important, because it signals to other people that this is the part where itâ€™s allowed other people to give feedback
Collaboration – Think big pictures. Put things on the wall, and create space for conversations to emerge – http://tinyurl.com/sketchboards
Be a good host – Open our doors to brainstorming to other people who are not UX designers. Allow other people to start sharing. Every single one has an opinion how it should be done, and itâ€™s going to come out at one point or other. Better earlier than ever.
Decorate your space – show your work as you work on it. People think of design as a finished product and donâ€™t understand that itâ€™s a process and that theyâ€™re important part of the process.
Clarify UX goals – Business needs + User needs = Design criteria.
We all know that itâ€™s not enough to have business needs, or just user needs. A great user experience itâ€™s something that tangible and draws us to get back.
Design criteria is a tool to help with that – http://tinyurl.com/designcriteria